Category: Maps

Modern Mondays #8: Residence

Residence building that’s kind of WIP on the first floor. The PNG is too big to be uploaded whole on Roll20 so I split it into two.

These maps use modified assets from modified assets from Brass Badger Workshop and Arma 3.

Floor 1, Left Side

Floor 1, Right Side

Floor 2, Left Side

Floor 2, Right Side

Modern Mondays #7: Hospital

A simple hospital building that I use for when players get injured or when other characters are hurt.

These maps use modified assets from modified assets from Brass Badger Workshop and Arma 3.

This version features a simple doubles hospital bed setup.

 

This version includes a surgery room

And here are some bonus props.

Modern Mondays #6: Armory

Armory building and gun racks for weapons and boxes. If you’re looking a specific variation or with certain assets missing, comment below and I’ll try to get them to you.

Modern Mondays #5: Garage

Two different sizes of garages with various clutter, and lighting effects. If you’re looking a specific variation or with certain assets missing, comment below and I’ll try to get them to you.

Modern Mondays #4: Church

An abandoned church on a side road, dirt road with tire tracks, overgrown and desolate interior, rusted truck in the woods. Surrounded by a thick forest. If you’re looking a specific variation or with certain assets missing, comment below and I’ll try to get them to you.

Modern Mondays #3: Highway

Repeatable highway map with day and night, moving and still variants. Can be duplicated and horizontally flipped to get northbound and southbound highways. Including a couple survival vehicles I used for an encounter of bandits posing as police. If you’re looking a specific variation or with certain assets missing, comment below and I’ll try to get them to you.

Modern Mondays #2: Military Camp

A military camp map that was made for a scene before the battle at sunset (previous weeks post). Also including various props and vehicle tokens that I used during this scene as well. If you’re looking a specific variation or with certain assets missing, comment below and I’ll try to get them to you.

 

Modern Mondays #1: Battle at Sunset

This Map is in two parts, and meant to be put next to each other in whatever service or print you use.

These maps use modified assets from modified assets from Brass Badger Workshop and Arma 3.

Also dubbing monday map posts Modern Mondays, at least until I finish the campaign.

Modern Desert & Roads

A collection of desert road maps based on Arizona for a modern two-shot game. Titled “Arizona Convoy” was run on February 23rd and March 2nd.

Maps were made by using a combination of free assets, superimposing textures and blending layers over google maps screenshots, and containing some modified assets from Brass Badger Workshop’s modern assets pack. (I recommend for anyone who’s doing modern settings)

Open images in a new tab to preview the full size. Should still download at full size when saving from this page though.

Because this map contained an unedited version of a building from this map pack it has been removed to allow you to put your own building there, and to respect the original author.

Old Bank

Including one with tiles that have a black boarder, and tiles that are more meshed. Designed originally as a bank but can be used for other things.

Indoor Forge

A blacksmith’s workshop mainly done as practice with lighting effects and adjustment layers.

 

Titan Lair

This was a map for a boss fight where a giant Titan burst from the water and the players had to use the ledges to climb onto it and attack.

Fighting Pit

A fighting pit with two doors, a rope edge, including bleachers and a raised viewing area. Pillars supporting the ceiling around the second story.

 

Dining Room

The first version of a dining room map I worked on.

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Courtyard Map

Making a courtyard/fighting ring to be used in D&D.

 

Throne Room

Needed a throne room map so I whipped one up.