Difference between revisions of "ACSX"

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(Created page with "<b>Note</b>: ACSX is currently untested and unofficial. <br/><br/> == Active Combat System Experimental is the code name for Feldspar's corollary to the old ACS...")
 
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<b>Note</b>: ACSX is currently untested and unofficial. <br/><br/>
 
<b>Note</b>: ACSX is currently untested and unofficial. <br/><br/>
  
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==Preview==
 
Active Combat System Experimental is the code name for [[Feldspar|Feldspar's]] corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!]
 
Active Combat System Experimental is the code name for [[Feldspar|Feldspar's]] corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!]

Revision as of 23:05, 15 February 2018

Note: ACSX is currently untested and unofficial.

Preview

Active Combat System Experimental is the code name for Feldspar's corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!]