Difference between revisions of "Paladin"
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Paladins are valiant warriors who gain divine favor through the embodiment of a sacred oath to a god or gods. | Paladins are valiant warriors who gain divine favor through the embodiment of a sacred oath to a god or gods. | ||
− | + | ==Paladins in Arthos== | |
− | ==Practice== | + | ===Practice=== |
To become a paladin, one must first gain prominence within some kind of religious institution. Paladins will often get their start working as a temple acolyte while undergoing martial training on the side. Once they are deemed ready to do so, the paladin will swear an oath either to a [[Religion|deity]] directly or through an important figure acting as a middleman, typically a monarch. From then on the paladin is expected to embody their oath, be it loyalty, strength of moral character, or unyielding bravery. As validation for their virtue and piety, paladins are bestowed divine magics from their god. | To become a paladin, one must first gain prominence within some kind of religious institution. Paladins will often get their start working as a temple acolyte while undergoing martial training on the side. Once they are deemed ready to do so, the paladin will swear an oath either to a [[Religion|deity]] directly or through an important figure acting as a middleman, typically a monarch. From then on the paladin is expected to embody their oath, be it loyalty, strength of moral character, or unyielding bravery. As validation for their virtue and piety, paladins are bestowed divine magics from their god. | ||
− | ==Protectorates of the Faithful== | + | ===Protectorates of the Faithful=== |
Many ordained paladins throughout Arthos are tasked at times in defensive roles. These paladins are trusted to watch over and, if necessary, fight for a [[places of worship|place of worship]] directly related to their [[religion]]. This place may be a church, a temple, a monastery, or even a [[druid|grove]]. In times of religious persecution, paladins are at their most needed. | Many ordained paladins throughout Arthos are tasked at times in defensive roles. These paladins are trusted to watch over and, if necessary, fight for a [[places of worship|place of worship]] directly related to their [[religion]]. This place may be a church, a temple, a monastery, or even a [[druid|grove]]. In times of religious persecution, paladins are at their most needed. | ||
− | ==Vassals== | + | ===Vassals=== |
− | Any paladin swearing an oath to a king or queen may be expected to take up a military role in the form of a vassal. | + | Any paladin swearing an oath to a king or queen may be expected to take up a military role in the form of a vassal. Vassals can either be found acting in high ranking military posts or as knights, riding together in elite units of allied vassals. [[Dimelivon|Dimelivean]] knights are world renown for their fiercely effective cavalry maneuvers. |
− | ==Adventurers== | + | ===Adventurers=== |
+ | It may not be obvious on its face, but paladins very naturally fit into the role of an adventurer. Very often their oath tasks them with exploring Arthos, all the while exemplifying those virtues expected of them. It seems to be that the paladins who test their oaths in a variety of trials and environments are the ones who gain the most favor with their god, becoming very powerful in the process. | ||
==Resources== | ==Resources== | ||
*[https://roll20.net/compendium/dnd5e/paladin#content Roll20 Compendium] | *[https://roll20.net/compendium/dnd5e/paladin#content Roll20 Compendium] | ||
*[https://www.dndbeyond.com/classes/paladin/ D&D Beyond] | *[https://www.dndbeyond.com/classes/paladin/ D&D Beyond] |
Revision as of 16:18, 27 April 2021
Paladins are valiant warriors who gain divine favor through the embodiment of a sacred oath to a god or gods.
Contents
Paladins in Arthos
Practice
To become a paladin, one must first gain prominence within some kind of religious institution. Paladins will often get their start working as a temple acolyte while undergoing martial training on the side. Once they are deemed ready to do so, the paladin will swear an oath either to a deity directly or through an important figure acting as a middleman, typically a monarch. From then on the paladin is expected to embody their oath, be it loyalty, strength of moral character, or unyielding bravery. As validation for their virtue and piety, paladins are bestowed divine magics from their god.
Protectorates of the Faithful
Many ordained paladins throughout Arthos are tasked at times in defensive roles. These paladins are trusted to watch over and, if necessary, fight for a place of worship directly related to their religion. This place may be a church, a temple, a monastery, or even a grove. In times of religious persecution, paladins are at their most needed.
Vassals
Any paladin swearing an oath to a king or queen may be expected to take up a military role in the form of a vassal. Vassals can either be found acting in high ranking military posts or as knights, riding together in elite units of allied vassals. Dimelivean knights are world renown for their fiercely effective cavalry maneuvers.
Adventurers
It may not be obvious on its face, but paladins very naturally fit into the role of an adventurer. Very often their oath tasks them with exploring Arthos, all the while exemplifying those virtues expected of them. It seems to be that the paladins who test their oaths in a variety of trials and environments are the ones who gain the most favor with their god, becoming very powerful in the process.