Difference between revisions of "Armor"
Line 13: | Line 13: | ||
|0 lbs | |0 lbs | ||
|- | |- | ||
− | |Winter Clothing/ | + | |Winter Clothing / Furs |
|3 | |3 | ||
|15 lbs | |15 lbs | ||
|- | |- | ||
− | |Boiled Leather | + | |Boiled Leather Tunic |
|3 | |3 | ||
|10 lbs | |10 lbs | ||
Line 59: | Line 59: | ||
|Bashing & Piercing Resistance, Cutting Immunity | |Bashing & Piercing Resistance, Cutting Immunity | ||
|} | |} | ||
+ | <b>Note</b>: Heavy armor incurs disadvantage on all stealth checks. | ||
==Helmets== | ==Helmets== | ||
Line 79: | Line 80: | ||
|2 lbs | |2 lbs | ||
|- | |- | ||
− | |Coif | + | |Mail Coif |
|.5 | |.5 | ||
|6 lbs | |6 lbs | ||
Line 91: | Line 92: | ||
|12 lbs | |12 lbs | ||
|} | |} | ||
− | <b> | + | <b>Note</b>: Closed face helmets incur disadvantage on all perception checks when visor is deployed. |
==Shields== | ==Shields== |
Revision as of 22:46, 15 February 2018
Light or Partial Armor
Look, we get it. The shiny stuff is too expensive -- or perhaps you prefer not to carry around dozens of pounds in metal plates. This armor will get you by just fine (until it doesn't).
Type | Armor Class | Weight |
---|---|---|
Unarmored | 2 | 0 lbs |
Winter Clothing / Furs | 3 | 15 lbs |
Boiled Leather Tunic | 3 | 10 lbs |
Gambeson | 4 | 10 lbs |
Mail Hauberk | 4 | 12 lbs |
Heavy Armor
DRD4 defines heavy armor as being capable of effective protection from neck to feet. Combined with a proper helmet, combatants wearing heavy armor become bona fide juggernauts.
To gain resistances, your helmet should should be appropriate for the armor or better.
- Skull cap & Coif for mail armor
- Closed face helmet for full plate armor
Type | Armor Class | Weight | Resistances when Wearing Helmet |
---|---|---|---|
Full Mail with Doublet | 5 | 50 lbs | Cutting & Bashing Resistance |
Brigandine | 5 | 50 lbs | Cutting & Piercing Resistance |
Full Plate Suit | 8 | 90 lbs | Bashing & Piercing Resistance, Cutting Immunity |
Note: Heavy armor incurs disadvantage on all stealth checks.
Helmets
These beauties will protect all those important bits up top. (main characters need not apply)
Mix and match for added effect. Combined armor bonus from head gear cannot exceed 2. Round down.
Type | Armor Bonus | Weight |
---|---|---|
Skull cap | 0.5 | 5 lbs |
Arming cap | .5 | 2 lbs |
Mail Coif | .5 | 6 lbs |
Full Helmet | 1.5 | 8 lbs |
Closed Face Helmet | 2 | 12 lbs |
Note: Closed face helmets incur disadvantage on all perception checks when visor is deployed.
Shields
Armor is great, but it still hurts to get walloped by a club no matter how protected you are. In the right hands, a shield can circumvent the need for armor all together.
Type | Armor Bonus | Weight |
---|---|---|
Improvised Shield | 1 or 2 | ? |
Buckler | 2 | 5 lbs |
Full Shield | 5 | 15 lbs |