Difference between revisions of "ACSX"
From Arthos
(Created page with "<b>Note</b>: ACSX is currently untested and unofficial. <br/><br/> == Active Combat System Experimental is the code name for Feldspar's corollary to the old ACS...") |
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<b>Note</b>: ACSX is currently untested and unofficial. <br/><br/> | <b>Note</b>: ACSX is currently untested and unofficial. <br/><br/> | ||
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Active Combat System Experimental is the code name for [[Feldspar|Feldspar's]] corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!] | Active Combat System Experimental is the code name for [[Feldspar|Feldspar's]] corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!] |
Revision as of 03:05, 16 February 2018
Note: ACSX is currently untested and unofficial.
Preview
Active Combat System Experimental is the code name for Feldspar's corollary to the old ACS system. The goal is to maintain the speed and deadliness of the ACS while officiating the crunch (making it less random). [okay i do this later bye!]